THE GAME ROOM

Tuesday Nights is the name of our class and The Game Room is where we meet when we are not together.

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My Philosophy.
I teach through action and immersion. Just keep moving, contemplate later. In art, for me at least, there are times of rest and contemplation, and times of work. Art making is a time for work. It is the time to pull from the mental and make physical. Create a reality, a piece of art. For this the contemplative brain needs to move over, the art critic side isn’t even invited to the party. Learn to ask and answer your own questions on the move. The sooner I can get you making art the better. Get something done and then we have something to talk about.

Friday, October 15, 2010

THE HALLOWEEN SHOW


TUESDAY NIGHTS RECEPTION: THE EXQUISITE CORPSE AND HIS TOYS.
DATE: OCT 26TH
TIME: 6:30 TO 9:00PM
WHERE: HIGHLAND VALLEY STUDIOS.
Highland Valley Studios, Inc.
18528 Highland Valley Road
Ramona, CA  92065
Come dressed as your favorite Artist!
This is a one night exhibition so don’t miss it!
            We’re at it again, a group of Ramona Artists has gotten together to play Exquisite Corpse, and the results just seemed perfect for a Halloween Exhibition.
In August I (Helen Wilson) invited 20 artists to play the game "Exquisite Corpse." This is a method by which a collection of words or images (images in our case) is collectively assembled. The game was invented by the Surrealists and is similar to an old parlor game called Consequences in which players write in turn on a sheet of paper, fold it to conceal part of the writing, and then pass it to the next player for a further contribution. The technique got its name from one of the initial writings, "Le cadavre / exquis / boira / le vin / nouveau" (The exquisite corpse will drink the young wine). It seemed like the perfect game for fall and Halloween.
            We played with a bit of a twist. The body was broken into proportionally correct sheets of paper, i.e. the head is around 1/8 of the body. First we word associated body parts to warm up. For example, what does an arm make you think of? Then we all drew, one section at a time. The results were then put on the floor where each of us chose our body, one part at a time.
            This is where we really changed the game, everyone went home with their body and we agreed to reassemble for the exhibition. Once home, your body was the inspiration for a piece of art. Everyone is working with a 2’ x 4’ format, but matters are open ended. The only obligation was to your art and to keep the sense of play - after all it is a game. We have had one play date, but really no one has seen the finished work.
            In the mean time in Sept we started a new game, reconstructing toys. So it looks like the Exquisite Corpses are going to be joined by remade toys. We picked a toy and built a sculpture using it.
            The players are Susie Amundson, Carole Anderson, Liz Boggeln, Deb Briggs, Antonia Cosentino, Cindy Dodson, Nancy Ferguson, Lyn Feudner, Andrea Forgnone, John Gardner, Janene Hanson, Karen James, Ralph Jenson, Bob Norman, Tracy Potter, Kathi Rothe, Heidi Schlotfeldt, Annie Shields, Nancy Winslow and myself. We have Painters, Sculptress’, Quitters, a Mosaic artist, Glass Artists and Mixed Media Artists in this group - so the show is sure to be interesting.
            These artists are all part of a class/group called Tuesday Nights. Lead by myself, it meets once a month (sometimes more when we want a play date.) Each meeting is built around one project idea. Some of the projects end in exhibitions but mostly it is a way to advance your creative skills while socializing with others of your artistic ilk.
                        The Groups Goals are: The building of an artistic community through socialization with other artists. (There is something to be said about breathing the air of other creative souls.) Building artistic community through exhibitions. (It’s not about selling; it is about developing artistic energy through sharing with a larger community. Think of it as A Happening.) To learn to critique your own and others work effectively. To develop technical proficiency in a variety of media and/or methods, by planning, designing and completing projects. And it’s just fun to play!

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